Dr. David Bindschadler and Senior Michael Skupny are applying game design techniques to the
development of interactive educational tools for Calculus 3. There is a clear connection between learning certain types of skills and developing the
skills needed to win a computer game. However, designing a tool that keeps the student engaged is very different from designing a game that will keep the player entertained.
From the early days of the success of video games, many educators have felt that games would be a good
education tool. While there have been some effective educational games, there is a long history of educational games that
have failed. The problem has been that designers have tried to build entertaining games that educate. Those attempts usually fall into one of two categories: entertaining games that do not educate very well or educational tools that are not all that entertaining. This project will
design educational tools that will be engaging, rather than entertaining.
Michael is a senior honors student in the Computer Science program with a concentration in Game Development. He is also a tutor at the Academic Achievement Center. He will be combining the knowledge of game design principles with his experience helping students that struggle with Calculus 3 material in the design and construction of the tools.
Dr. Bindschadler is the Chair of the Mathematics and Computer Science department and developer of the four year Game Development concentration. Before coming to Lawrence Tech he was a professional software developer writing 3D geometric
software. His experience as an educator and software developer will lead to a product that is effective and polished.